六折真人
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The One Thing Next
The PS4, Xbox One and Wii U are all very different consoles, but there's one thing I wish all three...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...
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Prison Architect: One of 2013's Most Interesting PC Games
I'm already on-record about how fascinating Prison Architect is. Seriously, it's SimPrison --- or Th...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Shader Compilation and Why It Causes Stuttering, Explained
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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The State of 5G: When It's Coming, How Fast It Will Be & The Sci
Although 5G may seem like just another generational upgrade for mobile networks, touting more speed...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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The State of the Nintendo Switch
For all the video game industry's noisy hype about groundbreaking technology, it's still rare that a...