石井龙也
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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Anatomy of a Graphics Card
Almost every desktop PC has one. They have billions of transistors, can use hundreds of watts of pow...
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Ever Wondered How Those Computer
Depending on where you live, you've likely seen a house with crazy flashing Christmas lights that ch...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...