葛继力
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Display Panel Technology: TN vs. VA vs. IPS
Update: This is our original explainer about display technologies. While most of the information bel...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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Desktop vs. Laptop Gaming with the RTX 2070
Since the launch of Nvidia's RTX GPUs we've been intrigued about the performance difference between...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...
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Analyzing Graphics Card Pricing: October 2018
Graphics card prices have come down significantly since the start of the year when the mining craze...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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What Ever Happened to Netscape?
Back in the early days, the internet was a much different creature than it is today. To most, it wou...
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The Rise, Fall and Revival of AMD
AMD is one of the oldest designers of large scale microprocessors and has been the subject of polari...
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10 Tips to Get You Started with Microsoft PC Game Pass
When Microsoft changed the name of "Xbox Game Pass for PC" to the much simpler PC Game Pass, it was...