钟兆康
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How We Test: CPU Gaming Benchmarks
This a topic that's often raised when we do our CPU gaming benchmarks. As you know, we perform a ton...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Reasons to Upgrade Your Laptop (That Go Beyond a Performance Upgrade)
It used to be that buying a new laptop every few years was more or less necessary just to keep up wi...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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The Worst CPU & GPU Purchases of 2018
If you want to know what graphics card you should buy or what's the best CPU for your new rig, we've...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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Anatomy of a Motherboard
You might have a desktop PC at work, school, or home. You might use one to work out tax returns or p...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...