严凤英
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Comparing Team Communication Apps: What Do You Get for Free?
Technology has always played a big role in business and managing resources more efficiently. Team co...
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The 10 Coolest Products We Saw at Computex 2019
Computex 2019 is over and there was more hardware that our daily coverage could handle, and yet we c...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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5 Days of Awesome Wallpapers: Nature Photography and Amazing Scenes
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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The One Thing Next
The PS4, Xbox One and Wii U are all very different consoles, but there's one thing I wish all three...
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Anatomy of a Monitor
You're looking at one right now. It might be sitting on a desk, stuck on a wall, or cradled in your...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Why Owning a Real Camera Matters
Google recently said it best: photos are more than just pixels. They're moments in time we'll never...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...