徐伟贤
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
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How Arm Came to Dominate the Mobile Market
Whenever you think of mobile computing hardware, Arm is likely the first company that comes to mind,...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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GPU Mining is Dead, Where are my Cheap GPUs?
Let's talk GPU prices and this month's update is very interesting because of two key factors: the fi...
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GPU Availability and Pricing Update: July 2021
It's that time of the month when we provide you with an update on the current state of the GPU marke...
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Building a Budget PC: Should You Buy a Used Graphics Card?
At a time when graphics cards are extremely overpriced, AMD's new Ryzen 3 2200G and Ryzen 5 2400G of...
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How to Activate God Mode in Windows 10 and Windows 11
Many of you may be familiar with Windows God Mode. It does not make your PC immortal, nor grant you...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...