马睿菈
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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Explainer: What is SSD Trimming?
Have you ever noticed when you go into Windows to optimize your storage drives, it says retrim for S...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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The OLED Burn
Over the course of the last month, we have been purposefully using a 4K OLED monitor in ways that wi...
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Cost Per Frame: Best Value Graphics Cards in Early 2023
With the recent launch of new GPUs from both AMD and Nvidia, it's time to take a look into what grap...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Why Do Image Files Need Different Formats?
Most of your digital photos are stored in the JPEG format (a.k.a. JPG), but when you download an ima...
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The State of Quantum Computing Systems
The Electronic Numerical Integrator Analyzer and Computer, or the ENIAC as it is commonly known, is...
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11 Myths About Buying a New 4K TV
If you've looked into purchasing a TV in recent years, you've been perhaps overwhelmed by the jargon...
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Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
Today we're taking a closer look at Nvidia DLSS upscaling when used to render games at 1080p. This i...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...