曾淑勤
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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Thirteen Steam Features You Probably Don't Know About
Like the thousands upon thousands of games it hosts, Steam has secrets.Steam is, on one hand, a bril...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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13 Good Games You Can Play on Laptops and Budget PCs
Sometimes you'll find yourself out of the house, with nothing but a laptop and a whole lot of time....
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...