哈尔滨市
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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GeForce RTX 2080 Ti & 2080 Mega Benchmark
We got our first official look at the GeForce RTX 2080 Ti & GeForce RTX 2080 this week and we we...
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The World Wide Web Turns 30: A Timeline
The Web is turning 30 years old this month and clearly we've come a long way since Tim-Berners Lee w...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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How to Choose an SSD on a Flash Sale
What SSD Should You Buy? Under normal circumstances, we would simply recommend you to follow our Bes...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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Can You Build a Gaming PC for $500?
In a world where a decent graphics card can cost the same as a new cutting-edge console, you'd be fo...