徐智英
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Anatomy of a Mouse
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Anatomy of a Keyboard
Input devices like keyboards have a key role in the computing and gaming landscape, so the guts of t...
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Testing AMD's new Radeon Anti
Alongside the release of AMD's new Radeon RX 5700 Navi GPUs, the company rolled out two new features...
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Weird Keyboard Layouts: A Showcase
There’s no place like home row, am I right? “ASDF" and "JKL:” aren’t just the keys our fingers rest...
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Revisiting the Radeon R9 280X / HD 7970
Continuing along with revisiting some of our favorite old graphics cards, today we'll be checking ba...
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The Authoritative Guide to Blockchain Development
Cryptocurrencies, ICOs, magic internet money---it's all so damn exciting, and you, the eager develop...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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25 Great Games You Can Play on Laptops and Budget PCs
We often talk about the latest and greatest graphics cards and playing games at the highest settings...