腰乐队
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Shader Compilation and Why It Causes Stuttering, Explained
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
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Virtualized Desktops & GPU Acceleration: Is This The Future of Computing?
When computers were first being developed it was pretty common for each individual user to not have...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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Internet for All
Since its birth in the labs of ARPANET half a century back, Internet has risen to create a truly glo...
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Battlefield 2042 CPU Benchmark feat. 128
Today we're taking a look at CPU performance in Battlefield 2042 and this may well be the most diffi...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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A Brief History of the Multi
It's hard to overemphasize how far computers have come and how they have transformed just about ever...
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Are GPU Prices Going Up Now? October GPU Pricing Update
Welcome back to our monthly GPU pricing update. There's bits of news to go through, a few odd GPU la...
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Thirteen Steam Features You Probably Don't Know About
Like the thousands upon thousands of games it hosts, Steam has secrets.Steam is, on one hand, a bril...
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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
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Windows 11 vs. Windows 10: AMD Ryzen Edition
Today we're taking a look at Windows 11 versus Windows 10 performance using AMD Ryzen processors. Re...