周冰倩
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Nvidia Pascal Goes Mobile: GeForce GTX 1080, 1070 & 1060 Preview
Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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Finding the Right Components for a Well
There was a time when the phrase 'gaming laptop' was something of a contradiction in terms. Back the...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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Why Game Developers Keep Getting Laid Off
On a May morning in Rhode Island two years ago, a reporter for the Providence Journalstood outside t...
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GPU Pricing Update: Was AMD's Radeon RX 7000 Launch a Success?
Our final GPU pricing update of the year brings some interesting data points considering we've final...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Nvidia and AMD Price Cut Battle, Great GPUs Discontinued
For the return of our monthly GPU pricing updates, we took a break last month due to all the graphic...
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Cloud Storage Basics: Google Drive, Dropbox, OneDrive, and More Compared
Thanks to a wide array of cloud storage solutions, you no longer have to travel around with a handfu...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...