张洪量
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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Are More RAM Modules Better for Gaming? 4 x 4GB vs. 2 x 8GB
It's not unusual to have this kind of question debated in tech forums, so today we're having a look...
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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A Decade Later: Does the Q6600 Still Have Game in 2017?
Launched over a decade ago, the 65nm Core 2 Extreme QX6700 was Intel's first quad-core desktop proce...
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Building a Hackintosh with Quo's Any OS Motherboard
Apple famously transitioned away from PowerPC processors in favor of Intel's back in 2006. The move...
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Network Attached Storage: What It is and Why You May Want It
If you have multiple computers, chances are you've wanted to get a file from one system to another a...
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2016's $400 GPU vs. 2019's $400 GPUs
Something we've been hearing a lot this year is that PC gaming is not in great shape, how there's a...
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How to Squeeze the Most Out of Your iPhone's Battery
Scientists have made plenty of battery breakthroughs in the lab in recent years yet we're still wait...
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Ranking the Fallout Games
In the 20+ years since the Fallout franchise was introduced to the world, all of the games have been...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...