姜昕
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Nvidia DLSS in 2020: Stunning Results
We've been waiting to reexamine Nvidia's Deep Learning Super Sampling for a long time, partly becaus...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
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GPU Pricing Update, July 2023: Flash Sales FTW!
It's time for our monthly GPU pricing update, a series which we were really hoping wouldn't still be...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Android Performance Tips and Tweaks
Android phones have a habit of getting bogged down after 6 to 12 months of use (or do they?). A phon...
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Benchmarking Your PC: A Guide to Best Practices
Like millions of people around the world, you probably use your PC to play video games. You may well...
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Mastering Gmail Search
When Gmail debuted 12 years ago it made a shift in how we thought about email. At a time when the no...
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5 Days of Awesome Wallpapers: Geometric and Architectural Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...