何志健
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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What Ever Happened to GameSpy?
Today, multiplayer gaming is easy. You hop onto a game, press "play online," and in moments, you're...
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Ever Wonder How the Shazam Algorithm Works?
Your phone's ability to identify any song it listens to is pure technological magic. In this article...
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Best RAM for Intel 12th
In this article we'll take a closer look at memory scaling performance with Intel Alder Lake CPUs, o...
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Precursors to Today's Technology: These Products Had the Right Vision
Products like the Apple Newton and the Nintendo Power Glove immediately come to mind when reminiscin...
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Why GPUs are the New Kings of Cache. Explained.
It wasn't that far back that if you wanted a processor with tons of cache buried inside it, then CPU...
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Why Peter Molyneux's Godus is Such a Disaster
"You know what Peter Molyneux's like," an ex-22Cans employee told me while trying to sum up the infa...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...
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The 10 Most Anticipated PC Games of 2017
2016 was a decent if unspectacular year for PC gaming. Several popular game franchises received high...
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...