黄馨仪
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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Discrete GPU on a Cheap OEM PC: Does it Make Sense?
Having tested Turing GPUs of nearly all flavors, the latest graphics card to hit the market is the G...
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The Price is Wrong: This is What GPUs Should Have Cost
We know that the current GPU generation has been a disappointment for many. High graphics card price...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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AMD Ryzen 5000 IPC Performance Tested
Today we'll be taking a look at Zen 3's IPC performance. IPC stands for "instructions per cycle" and...
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Ryzen 5 3600 + RTX 3080: Killer Combo or Not?
Today we're taking a look back at AMD's value king, the Ryzen 5 3600, but this time with the GeForce...
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Can It Run Crysis? An Analysis of Why a 13
Every year hundreds of new games are released to the market. Some do very well and sell in the milli...
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4GHz CPU Battle: Ryzen 3900X vs. 3700X vs. Core i9
IPC stands for "instructions per cycle" and it can be a good indicator of a processor's architecture...
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Aiming for Atoms: The Art of Making Chips Smaller
In the realm of computer chips, bigger numbers are often better. Morecores, higherGHz, and greaterFL...